<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7087599400464169362</id><updated>2011-11-20T01:08:11.629-08:00</updated><category term='future'/><category term='flash'/><category term='Aughra'/><category term='Prometheus'/><category term='outside'/><category term='Summer Studio 2008'/><category term='pencil test'/><category term='avatar'/><category term='guilt'/><category term='sketch'/><category term='Maya'/><category term='Unreal Engine'/><category term='game'/><category term='Tutorials'/><category term='walk cycle'/><category term='Advice'/><category term='accomplishment'/><category term='end'/><category term='brain-dump'/><category term='Learning'/><category term='people'/><category term='11SecondClub'/><category term='3D'/><category term='animation'/><category term='Work'/><category term='screenshot'/><category term='project'/><category term='character'/><category term='Dreams'/><category term='beginning'/><category term='park'/><category term='painting'/><category term='ink'/><category term='School'/><title type='text'>Nate Draws (And does other things too!)</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-6187871897371883480</id><published>2011-11-20T00:55:00.000-08:00</published><updated>2011-11-20T01:08:11.693-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='accomplishment'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>More New Demo Reel!</title><content type='html'>&lt;iframe allowfullscreen="" frameborder="0" height="272" src="http://www.youtube.com/embed/hcMUKego1hE" width="430"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Character Animation Reel&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-6187871897371883480?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/6187871897371883480/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=6187871897371883480' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/6187871897371883480'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/6187871897371883480'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2011/11/more-new-demo-reel.html' title='More New Demo Reel!'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/hcMUKego1hE/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-8315803642905441542</id><published>2011-02-28T23:41:00.000-08:00</published><updated>2011-11-20T00:58:52.481-08:00</updated><title type='text'>New Demo Reel!</title><content type='html'>&lt;iframe frameborder="0" height="272" src="http://www.youtube.com/embed/bId5CJXHn1U" title="YouTube video player" width="430"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Animation Tech Reel&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-8315803642905441542?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/8315803642905441542/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=8315803642905441542' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8315803642905441542'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8315803642905441542'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2011/02/new-demo-reel.html' title='New Demo Reel!'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/bId5CJXHn1U/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-893582651957108676</id><published>2011-01-14T00:45:00.000-08:00</published><updated>2011-01-14T01:11:45.997-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='accomplishment'/><category scheme='http://www.blogger.com/atom/ns#' term='Work'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Some Stuff I Did</title><content type='html'>&lt;object width="400" height="326" class="BLOG_video_class" id="BLOG_video-fb749bac12434d22" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v4.nonxt1.googlevideo.com/videoplayback?id%3Dfb749bac12434d22%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D347A6A7017B9184FA186910E827BEBFF3FF0DC55.782E06B158A4B39635D974878BAE30D893B011F7%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dfb749bac12434d22%26offsetms%3D5000%26itag%3Dw160%26sigh%3DS-9YvASb984pF9ZKpBG1SECTsQY&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="400" height="326" bgcolor="#FFFFFF"flashvars="flvurl=http://v4.nonxt1.googlevideo.com/videoplayback?id%3Dfb749bac12434d22%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D347A6A7017B9184FA186910E827BEBFF3FF0DC55.782E06B158A4B39635D974878BAE30D893B011F7%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dfb749bac12434d22%26offsetms%3D5000%26itag%3Dw160%26sigh%3DS-9YvASb984pF9ZKpBG1SECTsQY&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;It's Mr. Fletcher! I did the rig and animation. Model/Texture by &lt;a href="http://bowlja.blogspot.com/"&gt;Mike Bolger&lt;/a&gt;, designed by &lt;a href="http://hypermirage.blogspot.com/2010/12/heiress.html"&gt;Evan Cagle&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="326" class="BLOG_video_class" id="BLOG_video-56fa3c2bda06b02" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v21.nonxt5.googlevideo.com/videoplayback?id%3D056fa3c2bda06b02%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4E8465DA0FAEACD30C82DCF7B9278A94F9747970.856BC394B2219CC297C241388E049167EC29BA84%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D56fa3c2bda06b02%26offsetms%3D5000%26itag%3Dw160%26sigh%3DmLNZ4sOn4_vmiz5SnmYXowUna6w&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="400" height="326" bgcolor="#FFFFFF"flashvars="flvurl=http://v21.nonxt5.googlevideo.com/videoplayback?id%3D056fa3c2bda06b02%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4E8465DA0FAEACD30C82DCF7B9278A94F9747970.856BC394B2219CC297C241388E049167EC29BA84%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D56fa3c2bda06b02%26offsetms%3D5000%26itag%3Dw160%26sigh%3DmLNZ4sOn4_vmiz5SnmYXowUna6w&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;I rigged and animated this from scratch in a matter of 5 hours, just in time for a pitch meeting. Modeled by Mitch Ahlswede, designed by &lt;a href="http://gideonboomer.blogspot.com/"&gt;Gideon Boomer&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-893582651957108676?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/893582651957108676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=893582651957108676' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/893582651957108676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/893582651957108676'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2011/01/some-stuff-i-did.html' title='Some Stuff I Did'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-3964158950808086375</id><published>2010-11-16T19:20:00.000-08:00</published><updated>2010-11-16T19:30:02.579-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='accomplishment'/><category scheme='http://www.blogger.com/atom/ns#' term='Work'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Still Alive...</title><content type='html'>Gadzooks! It's been over a year. I've been very busy...&lt;br /&gt;&lt;br /&gt;&lt;object style="background-image: url(&amp;quot;http://i3.ytimg.com/vi/zVijMCK37aw/hqdefault.jpg&amp;quot;);" height="265" width="430"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zVijMCK37aw?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/zVijMCK37aw?fs=1&amp;amp;hl=en_US" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" height="265" width="430"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;I did the 3D animation on the main character. The rest is the work of Mike Bolger, Evan Cagle, and David Liu.&lt;br /&gt;&lt;br /&gt;I'll try not to let another year slip by until my next post. :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-3964158950808086375?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/3964158950808086375/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=3964158950808086375' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/3964158950808086375'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/3964158950808086375'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2010/11/still-alive.html' title='Still Alive...'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-4291448330680927541</id><published>2009-09-09T19:12:00.001-07:00</published><updated>2009-09-09T19:14:43.846-07:00</updated><title type='text'>Number nine... Number nine...</title><content type='html'>Happy 09/09/09! This is the only time this will ever happen!&lt;br /&gt;(Just like any other day.)&lt;br /&gt;&lt;br /&gt;Hooray! I'm still alive!&lt;br /&gt;&lt;br /&gt;You know how I promised to update with cool drawings and stuff? Well I've been seriously distracted with... &lt;span style="font-style: italic;"&gt;something&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;More on that later.&lt;br /&gt;&lt;br /&gt;In other news, here's a real-life photo of a floppy squirrel:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://media.kval.com/images/090728squirrel320.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 240px;" src="http://media.kval.com/images/090728squirrel320.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;(&lt;a href="http://www.kval.com/blogs/weather/51932532.html"&gt;Source&lt;/a&gt;)&lt;br /&gt;See? They really do that!&lt;br /&gt;&lt;br /&gt;Oh, and &lt;a href="http://www.apple.com/trailers/focus_features/9/"&gt;this&lt;/a&gt; is out. Maybe I'll try to see it this weekend perhaps.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-4291448330680927541?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/4291448330680927541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=4291448330680927541' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4291448330680927541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4291448330680927541'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2009/09/number-nine-number-nine.html' title='Number nine... Number nine...'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-3828210542690126087</id><published>2009-04-21T01:41:00.000-07:00</published><updated>2009-04-21T01:51:50.084-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil test'/><category scheme='http://www.blogger.com/atom/ns#' term='flash'/><title type='text'>Squirrelly  Stuff</title><content type='html'>&lt;div style="text-align: center;"&gt;Here's a super rough squirrelly animation test.&lt;br /&gt;&lt;br /&gt;&lt;embed type="application/x-shockwave-flash" src="http://www.nathanfulton.com/resources/blogjunk/FloppyTest_01.swf" pluginspage=" http://www.macromedia.com/go/getflashplayer" width="480" height="270"&gt;&lt;/embed&gt;&lt;br /&gt;Floppy likes acorns! More to come...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-3828210542690126087?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/3828210542690126087/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=3828210542690126087' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/3828210542690126087'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/3828210542690126087'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2009/04/squirrelly-stuff.html' title='Squirrelly  Stuff'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-1016887752162801732</id><published>2009-04-15T01:00:00.000-07:00</published><updated>2009-04-15T01:05:08.693-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='people'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='painting'/><title type='text'>Old Guy - Sketch Paint</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I'm gonna call this one done for now. :)&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_s6S1syt9DqY/SeWUVnd3duI/AAAAAAAAAE4/HLJ3Ef8_laI/s1600-h/oldguy1.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 320px;" src="http://1.bp.blogspot.com/_s6S1syt9DqY/SeWUVnd3duI/AAAAAAAAAE4/HLJ3Ef8_laI/s320/oldguy1.jpg" alt="" id="BLOGGER_PHOTO_ID_5324825233527895778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-1016887752162801732?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/1016887752162801732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=1016887752162801732' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/1016887752162801732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/1016887752162801732'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2009/04/old-guy-sketch-paint.html' title='Old Guy - Sketch Paint'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_s6S1syt9DqY/SeWUVnd3duI/AAAAAAAAAE4/HLJ3Ef8_laI/s72-c/oldguy1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-931618492009822326</id><published>2009-03-03T00:45:00.000-08:00</published><updated>2010-04-12T19:43:56.906-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='11SecondClub'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya'/><title type='text'>Doing Animation "Multiples" in 3D</title><content type='html'>Step One: Be Silly!&lt;br /&gt;&lt;br /&gt;So a while back, &lt;a href="http://henrygsanchez.blogspot.com/"&gt;Henry Sanchez&lt;/a&gt; made a really spectacular 3D animation that looked like one of the good ol' Warner Bros. cartoons. (It's the second clip on the &lt;a href="http://animationmentor.com/students/student-work.html"&gt;Animation Mentor Summer 2008 Showreel&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Then, Eddy &lt;a href="http://www.11secondclub.com/forum/viewtopic.php?id=3792"&gt;posted a question&lt;/a&gt; on the 11SecondClub forums, asking how this guy achieved the crazy multiples and deformation-swipes and stuff in 3D.&lt;br /&gt;&lt;br /&gt;After some monkeybusiness, I came up with a quick little tutorial on one way to achieve this effect. Here's the cross-post:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-style: italic;"&gt;Hello! I saw that shot too and was really impressed! And... I know how to do it! :D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://nathanfulton.com/resources/blogjunk/MonkeyWaveTest.mov" autostart="False" loop="False" height="254" width="320"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Here's how it works: Luckily for us, Maya can have fractional frames instead of just integers!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;First I made this simple animation using just a few keyframes the normal way. A big chunk of movement happens between frames 5, 6, and 7.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Frame 6 has lots of speed on either side of it, so I decided its "ghost frames" are going to be on 5.75 and 6.25.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Frame 7 is a slow-out, so its ghost frames are on 6.5 and 6.75&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Next what I did was type in these fractional frame numbers into the text box right next to the time slider. Once I had my fractional frame set, I could make further tweaks to the pose.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Then I selected the mesh of the character's body, and selected the menu Edit -&gt; Duplicate Special -&gt; Options box.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;In "Duplicate Special Options" I set it to "Copy" and un-checked "Duplicate input graph" "Duplicate input connections" and "Instance leaf nodes."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;This created a new ghost mesh of the character on that fractional frame.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;I then selected that ghost mesh, set the time slider to the frame before it, set its "Visibility" to "off" and keyed it. Stepped forward one frame, keyed visibility on, stepped one more frame, and keyed it back off.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Repeat this process for each ghost frame you want to do, and that's it!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;If you step through the animation, you can see where the real mesh is compared to its two ghosts by looking at where the rigging controls are. You can definitely use more ghosts per frame for faster movement. 3 meshes per real frame seemed to be the magic number for me this time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;To take things further, you could apply deformers to the ghost meshes like Henry appears to have done to squash/stretch and curve the rifle.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Hope this helps! :D&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Also, Eric Goldberg covers multiples and smears and all kinds of other fun "gimmicks" in a chapter of his book &lt;a href="http://www.amazon.com/Character-Animation-Crash-Course-Goldberg/dp/1879505975/"&gt;Character Animation Crash Course&lt;/a&gt;, which I highly recommend!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-931618492009822326?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/931618492009822326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=931618492009822326' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/931618492009822326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/931618492009822326'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2009/03/doing-animation-multiples-in-3d.html' title='Doing Animation &quot;Multiples&quot; in 3D'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-4375468521958285297</id><published>2009-03-02T23:59:00.000-08:00</published><updated>2009-03-03T00:36:03.198-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='guilt'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Learning'/><category scheme='http://www.blogger.com/atom/ns#' term='Work'/><category scheme='http://www.blogger.com/atom/ns#' term='11SecondClub'/><title type='text'>Great Googly Moogly!</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_s6S1syt9DqY/SazrVFOb-SI/AAAAAAAAAD4/FlviJeCU2N0/s1600-h/OHMYGAWD.JPG"&gt;&lt;img style="cursor: pointer; width: 288px; height: 193px;" src="http://2.bp.blogspot.com/_s6S1syt9DqY/SazrVFOb-SI/AAAAAAAAAD4/FlviJeCU2N0/s400/OHMYGAWD.JPG" alt="" id="BLOGGER_PHOTO_ID_5308876808175483170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Happy New Year!....&lt;br /&gt;I'm still alive, I swear!&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Time to do some serious catching-up! This might take a few posts...&lt;br /&gt;&lt;br /&gt;So what's been going on in general? We'll I've been on a pretty intense project at work that's wrapping up now. I can't really announce what it is yet, but it will be out soon, and will have a whole bunch of my animations on the main character! :D&lt;br /&gt;&lt;br /&gt;I've become an active participant on the &lt;a href="http://11secondclub.com/"&gt;11SecondClub&lt;/a&gt; forums and competition. I got &lt;a href="http://www.11secondclub.com/competitions/december08/entry/Ej3LXi/"&gt;12th place&lt;/a&gt; out of 128 entries on the December competition.&lt;br /&gt;&lt;br /&gt;And here's a higher-res and improved version of the animation on my portfolio: &lt;a href="http://www.nathanfulton.com/resources/gallery/NoBananas.html"&gt;No Bananas!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;11SecondClub is a ton of fun and I hope to get back into doing the competitions when I have a little more free time. (canned audience laughter)&lt;br /&gt;&lt;br /&gt;I also like to answer animation questions posted on the forums with ramblings and tutorials. I think what I'll do is cross-post them here so we don't have to go digging around for them in the future!&lt;br /&gt;&lt;br /&gt;That's all for this post.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-4375468521958285297?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/4375468521958285297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=4375468521958285297' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4375468521958285297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4375468521958285297'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2009/03/great-googly-moogly.html' title='Great Googly Moogly!'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_s6S1syt9DqY/SazrVFOb-SI/AAAAAAAAAD4/FlviJeCU2N0/s72-c/OHMYGAWD.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-7259325756937082954</id><published>2008-10-19T11:57:00.000-07:00</published><updated>2008-10-19T12:17:01.731-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Prometheus'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='project'/><title type='text'>Prometheus</title><content type='html'>So, I've been helping out on &lt;a href="http://www.angelmapper.com/"&gt;Rachel&lt;/a&gt;'s project for the &lt;a href="http://www.makesomethingunreal.com/"&gt;Make Something Unreal&lt;/a&gt; contest, doing the character stuff. We just announced and released a demo a few days ago, and so far the response has been very positive!&lt;br /&gt;&lt;br /&gt;Prometheus is: "A Single-Player-Cooperative FPS Puzzle Action mod for Unreal Tournament 3. Work with your past and future selves to complete your objective."&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_s6S1syt9DqY/SPuDdRMTGHI/AAAAAAAAACw/loqC77SnVKY/s1600-h/prm1.jpg"&gt;&lt;img style="cursor: pointer; width: 202px; height: 156px;" src="http://2.bp.blogspot.com/_s6S1syt9DqY/SPuDdRMTGHI/AAAAAAAAACw/loqC77SnVKY/s320/prm1.jpg" alt="" id="BLOGGER_PHOTO_ID_5258941528739616882" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_s6S1syt9DqY/SPuDl-AEN4I/AAAAAAAAAC4/nQdQpn9jYsU/s1600-h/prm2.jpg"&gt; &lt;img style="cursor: pointer; width: 200px; height: 156px;" src="http://1.bp.blogspot.com/_s6S1syt9DqY/SPuDl-AEN4I/AAAAAAAAAC4/nQdQpn9jYsU/s320/prm2.jpg" alt="" id="BLOGGER_PHOTO_ID_5258941678206859138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This character is still in the early stages. I've been using him to figure out the quirks of importing and setting-up a character in the Unreal 3 Engine. He'll see a major overhaul now that I know what I'm doing. :P&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.epicgames.com/showthread.php?t=627271"&gt;Here's the announcement on the Epic Games forum.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And here are a couple walk-through videos recorded by a player. (spoilers)&lt;br /&gt;&lt;br /&gt;&lt;a style="left: 0px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/7LpIE1pzY7w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 0px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/7LpIE1pzY7w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 0px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/7LpIE1pzY7w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7LpIE1pzY7w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/7LpIE1pzY7w&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="left: 0px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/nd8O5wxd_-w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 0px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/nd8O5wxd_-w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 0px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-0044536677626397236 visible ontop" href="http://www.youtube.com/v/nd8O5wxd_-w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nd8O5wxd_-w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/nd8O5wxd_-w&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-7259325756937082954?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/7259325756937082954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=7259325756937082954' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/7259325756937082954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/7259325756937082954'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/10/prometheus.html' title='Prometheus'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_s6S1syt9DqY/SPuDdRMTGHI/AAAAAAAAACw/loqC77SnVKY/s72-c/prm1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-252861087231414538</id><published>2008-09-11T22:49:00.000-07:00</published><updated>2009-03-08T12:43:46.627-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='School'/><category scheme='http://www.blogger.com/atom/ns#' term='Summer Studio 2008'/><category scheme='http://www.blogger.com/atom/ns#' term='Dreams'/><category scheme='http://www.blogger.com/atom/ns#' term='Learning'/><category scheme='http://www.blogger.com/atom/ns#' term='Work'/><category scheme='http://www.blogger.com/atom/ns#' term='Advice'/><title type='text'>Advice From a Sage / Advice From a n00b</title><content type='html'>&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;Advice From A Sage:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;I posted this before on my Facebook, but here it is again just in case. Thanks to &lt;/span&gt;&lt;a style="color: rgb(0, 0, 0);" href="http://danidraws.com/"&gt;Dani &lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;for making me aware of this.&lt;/span&gt;&lt;br /&gt;&lt;a href="http://hbr.harvardbusiness.org/2008/09/how-pixar-fosters-collective-creativity/ar/1"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a style="color: rgb(0, 0, 0);" href="http://hbr.harvardbusiness.org/2008/09/how-pixar-fosters-collective-creativity/ar/1"&gt;Ed Catmull - How Pixar Fosters Collective Creativity&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;Advice From A n00b:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Recently one of my students from the Summer Studio 2008 class e-mailed, asking me about my experiences in the Art Institute of Portland and the video game industry. I decided to post my reply so that perhaps it can be of use to more than one person.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Hi -----, I definitely remember you. You were one of the most inspired  kids in that class. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Honestly, it's hard to give you a simple answer that doesn't sound like  "Run!! Run away while you still can!!!" &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;So here's a more complex one: &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;The game industry was a very different creature when I first became  interested in it. This was when I was in middle school, back in 1997 or  so, and full-3D games were just becoming the hot new thing. I was also  very much into animation, both traditional, and the CG stuff that the  likes of Pixar, Rhythm &amp;amp; Hues, and PDI (now Dreamworks) were churning  out.  So the question for me was: Do I want to do games or do film? 10  years later I'm still asking myself that question, but it was always my  dream to be doing this kind of stuff, whatever the medium happened to be. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;And that's the important thing- it's gotta truly be your dream. You have  to really want it. A fraction of people actually make it through the  program at the Art Institute and graduate, and after that some still may  not get jobs in the industry right off the bat. I think the reason why  most drop-out in-progress is that they realize it's not what they really  wanted to do, or because they thought it was an easy ticket to fame and  fortune, and got a hard dose of reality instead. There are a lot of  other factors, like they had financial problems, drug abuse, had a wife  and kids, had to work two jobs and go to school at the same time, etc.  etc. You must want it, and want it bad, because you're probably going to  be sacrificing things like "having a life" to be dedicated to your work  and your education. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;After high school, I spent a couple of years in community college. I  took a lot of computer science classes, as well as fine art, music  theory, philosophy, played drums in a few jazz bands and the symphony,  and other various stuff. I also got most of my "general studies" courses  out of the way for very cheap instead of paying much more for the same  classes at the Art Institute. I highly recommend taking this route, but  if you've got your heart set on AiPD then I wont stand in your way. Just  make sure to give yourself a very broad and diverse perspective through  life experiences along the way. Join a baseball team, learn to play the  trombone, study Inca art and culture, go teach English in Kiev for a few  months, take your best friend on a road trip across the country to see a  Dave Matthews Band concert and the car breaks-down half-way back,  whatever. Contrary to what I just said, do try to have a life. These  experiences are what will inspire and inform you as an artist, and they  are far more important than just learning how to push verts around and  set keyframes in Maya. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;As far as the actual Art Institute of Portland goes, I believe it is  better now than it's ever been before. You will learn everything you  need to know to get your foot in the door of the game or animation industry, as long as you pay attention and do your best work. Be sure to make friends with  other students and teachers, and collaborate with them. Networking is  absolutely essential, and a school like this is the best place to start.  You and your friends from school will help each other be successful for  years to come. Build a great reputation for yourself and guard it with  your life. These industries are still relatively small, and everybody  knows everybody else after a few years into it. I've seen really  skilled, experienced people have difficulty finding jobs in the industry  just because they have a bad reputation. While you're in school, take  creative risks and try new things. Try to work on collaborative  projects. Do not be afraid to make mistakes, because this is the best  time for you to make them. They wont cost you thousands of dollars like  they can in the industry. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;By the time you graduate, the game industry will be an even different  creature than it is right now. Hopefully it will be a better, more  mature one. Keep in mind that I've only been in the industry  professionally for a little over a year and have only worked for one  game studio so far, so my experience is limited. Right now, from what  I've seen and heard from my friends at other studios, it's pretty common  to be expected to work extra hours for free, competition between  coworkers in the trenches and in management can end up getting bitter  and self-destructive, the studio you're working for might go down in  flames in a matter of a couple days without warning, etc. etc. It is  comparatively a pretty risky industry, but it's improving and getting  more diverse every day. Games like Braid prove that there's an  alternative to the common "AAA" studio developer-publisher-distributor  approach. It was developed by essentially two people, and shortly after  its release online it was one of the top-10 games on Xbox 360 - amongst  games like Halo 3, Mass Effect, and other "AAA" titles, which is  encouraging. Hearing Ed Catmull talk about the way things work at Pixar,  and the way they're helping to revive Disney is also very encouraging to  me. So it's really not all doom and gloom, and where it is, it's really  up to us to try to make it better. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Your first job will most likely not be your dream job. You might end up  working on lame projects that don't inspire you. The studio might have a  toxic environment due to politics and drama. I can't really speak on  behalf of the film industry, but I think there are a lot of parallels.  You'll just have to try to do your best every day anyway, and learn. The  learning never stops. You must always take every opportunity to learn  new things and improve yourself. If you can keep this up, I believe  you'll end up at your dream job, or if not, you'll make something even  better. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Over-all I think I made the right choice, because I can't imagine myself  not working on this kind of stuff. Even if my day job was driving a  garbage truck all day long (hey, I hear they get paid well!), I'd still  come home to be creative with the computer. I think video games are a form  of art, and are already a critical facet in our society, like the TV was  50 years ago, and the movie screen before that. We have a certain  influence over our culture through media and can use it for good or evil  (or in most cases, profit). We bring characters and worlds in our  imagination to life and share them with a huge audience, we expose  people to dazzling new ideas and new perspectives... Thinking about this  kind of stuff is what makes it all worth it to me. If it does to you,  then go for it. We need more inspired people doing these sorts of  things, and I believe there will be plenty of different ways to be  successful doing it. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;So, after all that, I can now sum it up- It's hard, but it's worth it.  There are a lot of things to stress about, but also a lot more  substantial things to enjoy. Explore and discover, and you'll find out  what you really want to do (and what classes to take). Use your time in  school to make friends and help each other become talented, thoughtful,  skilled artists, and you will be invaluable as an employee in any  creative industry. This isn't just a matter of career choice- do what  makes you happy, and what you think is worthwhile with the limited time  you have in life. Settle for nothing less. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;Keep in touch, I hope to see your name in the credits someday! &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-style: italic;"&gt;-Nathan &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-252861087231414538?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/252861087231414538/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=252861087231414538' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/252861087231414538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/252861087231414538'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/09/advice-from-sage-advice-from-n00b.html' title='Advice From a Sage / Advice From a n00b'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-8486780463834263667</id><published>2008-06-28T21:39:00.000-07:00</published><updated>2009-08-02T12:19:28.799-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='brain-dump'/><category scheme='http://www.blogger.com/atom/ns#' term='Summer Studio 2008'/><category scheme='http://www.blogger.com/atom/ns#' term='accomplishment'/><category scheme='http://www.blogger.com/atom/ns#' term='future'/><category scheme='http://www.blogger.com/atom/ns#' term='project'/><title type='text'>Directive?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_s6S1syt9DqY/SGh-Xpxo_BI/AAAAAAAAACI/Y05bxsed0rM/s1600-h/Shot00000.bmp"&gt;&lt;img style="cursor: pointer;" src="http://bp0.blogger.com/_s6S1syt9DqY/SGh-Xpxo_BI/AAAAAAAAACI/Y05bxsed0rM/s320/Shot00000.bmp" alt="" id="BLOGGER_PHOTO_ID_5217559113124871186" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;First off, I loved WALL-E. The first preview I saw sent chills up my spine: will this be Pixar's first bad one? In the end I forgave them for the things that bothered me about their marketing and some things they did in the film, and loved it. They made two robots fall in love, and they made me believe it.&lt;br /&gt;&lt;br /&gt;I feel it kinda necessary to recap what happened over the past month or so, as well as some things that have been eating me for a while now. I may look back on this post in the future and chuckle at my own naivete or whatever, but oh well. Incoming brain-dump:&lt;br /&gt;&lt;br /&gt;The last few weeks for me have been a blur. That feeling of being simultaneously totally stressed out and totally excited reminded me of the time leading up to my graduation a little over a year ago. Also, this little project has more or less marked the end of a very gripping (and kind-of secret and personal) art-block that I've had for more than a year. Attempts to force myself to work on my own stuff have been unsuccessful, so I work on other people's instead. I'd almost blame getting hired for this, except that I know it started well before my graduation.&lt;br /&gt;&lt;br /&gt;Serious attempts to end the lack of inspiration and motivation started with this blog, but it really took this project to fall into my lap to obliterate the dam. When Liz first called and offered me the task I accepted without a second thought.&lt;br /&gt;&lt;br /&gt;Summer Studio 2008 was an all-around tremendous success in my book. I was especially impressed with the Animation and Film departments, those kids have a very bright future. I really had no idea what I was getting into, trying to instruct and direct a bunch of high school students to learn Maya and Unreal Editor in one day and then make a 3D game in 2.5 more, but we pulled it off. The project turned out almost exactly as my original best-case-scenario vision, but I absolutely could not have done it without some major help from two other people. Rachel, as I mentioned before, who created the UT2k4 mod and showed me how to use it, and &lt;a href="http://www.hug3d.com/"&gt;Kyle Hug&lt;/a&gt;, the mysterious student assistant I was promised, who turned out to be the best assistant I could have hoped for.&lt;br /&gt;&lt;br /&gt;It was really great for me on a personal level to see how eager and excited many of the high-schoolers were to be working on a 3D game project. It reminded me of what it was like when I was their age, how the game industry was mostly a black-box, with some 3ds Max and WorldCraft tutorials scattered here and there. How mysterious and exciting it all was, and then when I went to school and eventually landed my first gig in the game industry, how it had become mundane every-day life to me. It was a reminder that not everybody gets to do what I do, even when they really want to, and I'm grateful for the things that have, and the people who brought me to where I am now. (Man, I feel kinda old now after writing this! Haha!)&lt;br /&gt;&lt;br /&gt;Being up in Portland for a week and doing something &lt;span style="font-style: italic;"&gt;totally&lt;/span&gt; different than my normal routine has given me a chance to do a lot of thinking about my life and where it's going. My head has really been spinning ever since the few weeks before graduation, then through graduation, then the couple of weeks afterward before I got hired... and from then on. I now realize that I never really felt any closure from being a student, and living in the artificial world of student life. This time around, over a year later, I now had something very specific again to focus on, and this time people other than myself were relying on its success. And this time I was not alone in the struggle, I had people who know things that I don't and who do things better than I do helping me on the way, and it all worked out. I couldn't have done it on my own, and realizing this has put a lot of things into perspective for me.&lt;br /&gt;&lt;br /&gt;Hopefully in a couple of days I'll be able to link to the website that was made, documenting the Summer Studio so you guys can see what the gamers did as well as everybody else.&lt;br /&gt;&lt;br /&gt;My diploma was sent to the wrong address (Well, technically, the right address, but the wrong time). It bounced back and had been sitting in the AiPD archives for over a year. I picked it up while I was there, got a nice frame and everything. Now my experience as a student feels pretty much complete. Maybe all it took was a silly piece of paper, eh?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_s6S1syt9DqY/SGh4tbwjuqI/AAAAAAAAACA/has8u8dU9jY/s1600-h/diploma.JPG"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_s6S1syt9DqY/SGh4tbwjuqI/AAAAAAAAACA/has8u8dU9jY/s320/diploma.JPG" alt="" id="BLOGGER_PHOTO_ID_5217552890249591458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;One last thing- I've decided to start work on an animated short film. I've got a few ideas knocking around, I've also found a couple stories that other people have written that really touched me. If all goes well maybe I'll get the chance to make a film out of one of them. This will be a not-for-profit effort which I will hopefully submit to various film festivals. It's something I've been threatening to do for a long time, but this time it starts now. SO BE IT!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-8486780463834263667?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/8486780463834263667/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=8486780463834263667' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8486780463834263667'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8486780463834263667'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/06/directive.html' title='Directive?'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_s6S1syt9DqY/SGh-Xpxo_BI/AAAAAAAAACI/Y05bxsed0rM/s72-c/Shot00000.bmp' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-8876003723114815640</id><published>2008-06-20T15:52:00.000-07:00</published><updated>2008-06-20T16:49:18.894-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Summer Studio 2008'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>In-Game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_s6S1syt9DqY/SFw07ty6hOI/AAAAAAAAAB4/ajtwHzU-3gY/s1600-h/Shot00000.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_s6S1syt9DqY/SFw07ty6hOI/AAAAAAAAAB4/ajtwHzU-3gY/s320/Shot00000.jpg" alt="" id="BLOGGER_PHOTO_ID_5214100669098263778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Finally figured out the stupid UV coords problem! Bleh! :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-8876003723114815640?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/8876003723114815640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=8876003723114815640' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8876003723114815640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8876003723114815640'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/06/in-game.html' title='In-Game'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_s6S1syt9DqY/SFw07ty6hOI/AAAAAAAAAB4/ajtwHzU-3gY/s72-c/Shot00000.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-6825836512799780634</id><published>2008-06-19T23:42:00.000-07:00</published><updated>2008-06-20T16:44:33.869-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Summer Studio 2008'/><category scheme='http://www.blogger.com/atom/ns#' term='character'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya'/><category scheme='http://www.blogger.com/atom/ns#' term='project'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Still Doing Stuff</title><content type='html'>So I've been working on this crazy little project for a couple weeks now.&lt;br /&gt;Here's the main character:&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_s6S1syt9DqY/SFtTeSKG7PI/AAAAAAAAABw/t4eCp-XNfLo/s1600-h/avatar_snapshot01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer;" src="http://bp0.blogger.com/_s6S1syt9DqY/SFtTeSKG7PI/AAAAAAAAABw/t4eCp-XNfLo/s320/avatar_snapshot01.jpg" alt="" id="BLOGGER_PHOTO_ID_5213852773346897138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;I'm gonna head up to the Art Institute of Portland next week to be the instructor for the Game Art and Design program at the Summer Studio. It's a week-long summer camp thing for high school students interested in going to the Art Institute. My plan is to make a very small "vertical-slice" of a story-driven video game using &lt;a href="http://udn.epicgames.com/Two/WebHome.html"&gt;Unreal Engine 2&lt;/a&gt;. The kids will make character and environment art and I'll throw it into a playable game.&lt;br /&gt;&lt;br /&gt;Unreal Engine expert &lt;a href="http://www.angelmapper.com/"&gt;Rachel Cordone&lt;/a&gt; is helping me BIGTIME on this. Check out her awesome Unreal mods and tutorials!&lt;br /&gt;&lt;br /&gt;That's all for now, I'll post more some other time. :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-6825836512799780634?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/6825836512799780634/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=6825836512799780634' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/6825836512799780634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/6825836512799780634'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/06/still-doing-stuff.html' title='Still Doing Stuff'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_s6S1syt9DqY/SFtTeSKG7PI/AAAAAAAAABw/t4eCp-XNfLo/s72-c/avatar_snapshot01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-4648099440766784587</id><published>2008-05-14T23:25:00.001-07:00</published><updated>2008-05-14T23:34:15.934-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='people'/><category scheme='http://www.blogger.com/atom/ns#' term='ink'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><title type='text'>Brush Pen Doodle Dump</title><content type='html'>I started watching Avatar: The Last Airbender again thanks to a coworker who graciously lent me his DVDs. Wonderful show! Anyway I started doing these quick doodles in my sketchbook while watching, trying to capture some stuff...&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_s6S1syt9DqY/SCvYnoRziEI/AAAAAAAAABQ/QFsiEkN1yNE/s1600-h/P1040017.JPG"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_s6S1syt9DqY/SCvYnoRziEI/AAAAAAAAABQ/QFsiEkN1yNE/s200/P1040017.JPG" alt="" id="BLOGGER_PHOTO_ID_5200488370067966018" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_s6S1syt9DqY/SCvYwoRziFI/AAAAAAAAABY/qAVDBE3L7kU/s1600-h/brushpen+doodles.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_s6S1syt9DqY/SCvYwoRziFI/AAAAAAAAABY/qAVDBE3L7kU/s200/brushpen+doodles.jpg" alt="" id="BLOGGER_PHOTO_ID_5200488524686788690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Dude in the top left- Did Walky Guy grow a ridiculously badass goatee? ...or ridiculously badass self-portrate? :P&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-4648099440766784587?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/4648099440766784587/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=4648099440766784587' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4648099440766784587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4648099440766784587'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/05/brush-pen-doodle-dump.html' title='Brush Pen Doodle Dump'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_s6S1syt9DqY/SCvYnoRziEI/AAAAAAAAABQ/QFsiEkN1yNE/s72-c/P1040017.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-4399282593322989207</id><published>2008-04-29T01:01:00.000-07:00</published><updated>2008-04-29T01:20:58.985-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='people'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='walk cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil test'/><title type='text'>Moar!</title><content type='html'>Went ahead and roughly smoothed out Walky Guy. I need to practice doing stuff on twos instead of ones... I set myself up for trouble this time cause I wanted the key poses to be on 12, 6, 3, etc. But that means I had basically two tween pages per key, so I needed to figure out what 1/3rds and 2/3rds between each key is gonna look like. Good practice I guess.&lt;br /&gt;&lt;br /&gt;This was all done with blue pencil and Flipbook will only shoot it in black and white for some reason. Maybe when I get my animation table set back up I'll go over it with a backlight and dark pencil.&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-ea08a4e157952ffa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v7.nonxt3.googlevideo.com/videoplayback?id%3Dea08a4e157952ffa%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D1F88AEEB44905245B1CAC4B15F6E00299CE18E18.73D0894BD4559599B0B959820A53274532DF842%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dea08a4e157952ffa%26offsetms%3D5000%26itag%3Dw160%26sigh%3DwY4Q3mHpgZ3_HAtrSViOZ9JVEGk&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v7.nonxt3.googlevideo.com/videoplayback?id%3Dea08a4e157952ffa%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D1F88AEEB44905245B1CAC4B15F6E00299CE18E18.73D0894BD4559599B0B959820A53274532DF842%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dea08a4e157952ffa%26offsetms%3D5000%26itag%3Dw160%26sigh%3DwY4Q3mHpgZ3_HAtrSViOZ9JVEGk&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Crits welcome. I realize there are problems with the facial features / sleeves / etc. swimming... I didn't use a backlight for any of this. That's my lame excuse. ;-)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-4399282593322989207?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=ea08a4e157952ffa&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/4399282593322989207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=4399282593322989207' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4399282593322989207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4399282593322989207'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/04/moar.html' title='Moar!'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-4393176443187526028</id><published>2008-04-28T00:07:00.000-07:00</published><updated>2008-04-28T00:56:41.332-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='people'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='walk cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil test'/><title type='text'>Walky Guy Does Some Walking</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;This is the first one I've photographed since I got out of school. I've let some moss grow on my temples while working at Pipeworks by day and doing other random computer projects by night. Need to get back into practicing this stuff.&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-f1bc810462974a50" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v14.nonxt8.googlevideo.com/videoplayback?id%3Df1bc810462974a50%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D5AF68820C9D8AD1271BA080DFC3EF5238EE54D45.62A186C24CA02D069EAD159465EFBF3EF2B7C53D%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Df1bc810462974a50%26offsetms%3D5000%26itag%3Dw160%26sigh%3DukMcxHdAULpYqoUNeRGEmqTomvI&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v14.nonxt8.googlevideo.com/videoplayback?id%3Df1bc810462974a50%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331269609%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D5AF68820C9D8AD1271BA080DFC3EF5238EE54D45.62A186C24CA02D069EAD159465EFBF3EF2B7C53D%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Df1bc810462974a50%26offsetms%3D5000%26itag%3Dw160%26sigh%3DukMcxHdAULpYqoUNeRGEmqTomvI&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;At second glance he looks a lot more tired in this animation than in the previous drawing. Maybe I'll do another more lively version. This was also done with just a pegboard strapped to a piece of plastic, since my art table is currently hosting the tablet monitor project. More on that later...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-4393176443187526028?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=f1bc810462974a50&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/4393176443187526028/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=4393176443187526028' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4393176443187526028'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/4393176443187526028'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/04/walky-guy-does-some-walking.html' title='Walky Guy Does Some Walking'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-178152352218372308</id><published>2008-04-26T22:31:00.000-07:00</published><updated>2008-04-26T23:07:38.485-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='outside'/><category scheme='http://www.blogger.com/atom/ns#' term='people'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='park'/><title type='text'>Went for a Walk</title><content type='html'>Here are some people I drew today. I went for a good long walk around the south side of Eugene trying to scope out good parks. The one just a few blocks away from me seems to be the best. Anyway, got more blisters on my feet than my fingertips today. We shall meet again, Monroe Public Park!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_s6S1syt9DqY/SBQU15_9N8I/AAAAAAAAAAc/Y6Os7l4tnno/s1600-h/P1040013.JPG"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_s6S1syt9DqY/SBQU15_9N8I/AAAAAAAAAAc/Y6Os7l4tnno/s320/P1040013.JPG" alt="" id="BLOGGER_PHOTO_ID_5193799186599720898" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-178152352218372308?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/178152352218372308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=178152352218372308' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/178152352218372308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/178152352218372308'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/04/went-for-walk.html' title='Went for a Walk'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_s6S1syt9DqY/SBQU15_9N8I/AAAAAAAAAAc/Y6Os7l4tnno/s72-c/P1040013.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7087599400464169362.post-8786842325696592927</id><published>2008-04-26T21:44:00.001-07:00</published><updated>2008-04-26T22:42:33.917-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='end'/><category scheme='http://www.blogger.com/atom/ns#' term='beginning'/><category scheme='http://www.blogger.com/atom/ns#' term='sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='Aughra'/><title type='text'>Ah hah!</title><content type='html'>Now I'm obligated! Or something...&lt;br /&gt;&lt;br /&gt;Anyway, let's see how this works.&lt;br /&gt;&lt;br /&gt;A drawing! I did this a while back. Just a test.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_s6S1syt9DqY/SBQGmZ_9N7I/AAAAAAAAAAQ/9guWHhIdKsI/s1600-h/nini2minute.JPG"&gt;&lt;img style="cursor: pointer;" src="http://bp0.blogger.com/_s6S1syt9DqY/SBQGmZ_9N7I/AAAAAAAAAAQ/9guWHhIdKsI/s400/nini2minute.JPG" alt="" id="BLOGGER_PHOTO_ID_5193783527148959666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You've now reached the very end of the blog!&lt;br /&gt;Or the beginning! *Hmmph!*&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7087599400464169362-8786842325696592927?l=natedraws.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://natedraws.blogspot.com/feeds/8786842325696592927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7087599400464169362&amp;postID=8786842325696592927' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8786842325696592927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7087599400464169362/posts/default/8786842325696592927'/><link rel='alternate' type='text/html' href='http://natedraws.blogspot.com/2008/04/ah-hah.html' title='Ah hah!'/><author><name>Nathan Fulton</name><uri>http://www.blogger.com/profile/11841072664593848970</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_s6S1syt9DqY/SBQt6Z_9N-I/AAAAAAAAAAo/SFj7bfPaZgI/S220/frrrt.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_s6S1syt9DqY/SBQGmZ_9N7I/AAAAAAAAAAQ/9guWHhIdKsI/s72-c/nini2minute.JPG' height='72' width='72'/><thr:total>1</thr:total></entry></feed>
